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Creators/Authors contains: "Champion, Kaylea"

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  1. Free, publicly-accessible full text available April 27, 2026
  2. Communicating about some vital topics---such as sexuality and health---is treated as taboo and subjected to censorship. How can we construct knowledge about these topics? Wikipedia is home to numerous high-quality knowledge artifacts about taboo topics like sexual organs and human reproduction. How did these artifacts come into being? How is their existence sustained? This mixed-methods comparative project builds on previous work on taboo topics in Wikipedia and draws from qualitative and quantitative approaches. We follow a sequential complementary design, developing a narrative articulation of the life of taboo articles, comparing them to nontaboo articles, and examining some of their quantifiable traits. We find that taboo knowledge artifacts develop through multiple successful collaboration styles and, unsurprisingly, that taboo subjects are the sites of conflict. We identify and describe six themes in the development of taboo knowledge artifacts. These artifacts needresilient leadershipandengaged organizationsto thrive under conditions oflimited identifiabilityanddisjointed sensemaking, while contributors simultaneously engage inemergent governanceandimagining public audiences. Our observations have important implications for supporting public knowledge work on controversial subjects such as taboos and more generally. 
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  3. Content moderation practices and technologies need to change over time as requirements and community expectations shift. However, attempts to restructure the existing moderation practices can be difficult, especially for platforms that rely on their communities to moderate, because changes can transform the workflow and workload participants' reward systems. By examining the extensive archival discussions around a prepublication moderation technology on Wikipedia named Flagged Revisions, complemented by seven semi-structured interviews, we identify various challenges in restructuring community-based moderation practices. Thus, we find that while a new system might sound good in theory and perform well in terms of quantitative metrics, it may conflict with existing social norms. Furthermore, our findings underscore how the relationship between platforms and self-governed communities can hinder the ability to assess the performance of any new system and introduce considerable costs related to maintaining, overhauling, or scrapping any piece of infrastructure. 
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  4. Because open source software relies on individuals who select their own tasks, it is often underproduced-a term used by software engineering researchers to describe when a piece of software's relative quality is lower than its relative importance. We examine the social and technical factors associated with underproduction through a comparison of software packaged by the Debian GNU/Linux community. We test a series of hypotheses developed from a reading of prior research in software engineering. Although we find that software age and programming language age offer a partial explanation for variation in underproduction, we were surprised to find that the association between underproduction and package age is weaker at high levels of programming language age. With respect to maintenance efforts, we find that additional resources are not always tied to better outcomes. In particular, having higher numbers of contributors is associated with higher underproduction risk. Also, contrary to our expectations, maintainer turnover and maintenance by a declared team are not associated with lower rates of underproduction. Finally, we find that the people working on bugs in underproduced packages tend to be those who are more central to the community's collaboration network structure, although contributors' betweenness centrality (often associated with brokerage in social networks) is not associated with underproduction. 
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  5. Peer produced goods, such as online knowledge bases and free/libre open source software rely on contributors who often choose their tasks regardless of consumer needs. These goods are susceptible to underproduction: when popular goods are relatively low quality. Although underproduction is a common feature of peer production, very little is known about how to counteract it. We use a detailed longitudinal dataset from English Wikipedia to show that more experienced contributors—including those who contribute without an account—tend to contribute to underproduced goods. A within-person analysis shows that contributors’ efforts shift toward underproduced goods over time. These findings illustrate the value of retaining contributors in peer production, including those contributing without accounts, as a means to counter underproduction. 
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  6. By definition, people are reticent or even unwilling to talk about taboo subjects. Because subjects like sexuality, health, and violence are taboo in most cultures, important information on each of these subjects can be difficult to obtain. Are peer produced knowledge bases like Wikipedia a promising approach for providing people with information on taboo subjects? With its reliance on volunteers who might also be averse to taboo, can the peer production model produce high-quality information on taboo subjects? In this paper, we seek to understand the role of taboo in knowledge bases produced by volunteers. We do so by developing a novel computational approach to identify taboo subjects and by using this method to identify a set of articles on taboo subjects in English Wikipedia. We find that articles on taboo subjects are more popular than non-taboo articles and that they are frequently vandalized. Despite frequent vandalism attacks, we also find that taboo articles are higher quality than non-taboo articles. We hypothesize that stigmatizing societal attitudes will lead contributors to taboo subjects to seek to be less identifiable. Although our results are consistent with this proposal in several ways, we surprisingly find that contributors make themselves more identifiable in others. 
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  7. Many online communities rely on postpublication moderation where contributors-even those that are perceived as being risky-are allowed to publish material immediately and where moderation takes place after the fact. An alternative arrangement involves moderating content before publication. A range of communities have argued against prepublication moderation by suggesting that it makes contributing less enjoyable for new members and that it will distract established community members with extra moderation work. We present an empirical analysis of the effects of a prepublication moderation system called FlaggedRevs that was deployed by several Wikipedia language editions. We used panel data from 17 large Wikipedia editions to test a series of hypotheses related to the effect of the system on activity levels and contribution quality. We found that the system was very effective at keeping low-quality contributions from ever becoming visible. Although there is some evidence that the system discouraged participation among users without accounts, our analysis suggests that the system's effects on contribution volume and quality were moderate at most. Our findings imply that concerns regarding the major negative effects of prepublication moderation systems on contribution quality and project productivity may be overstated. 
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  8. What factors influence the decision to vandalize? Although the harm is clear, the benefit to the vandal is less clear. In many cases, the thing being damaged may itself be something the vandal uses or enjoys. Vandalism holds communicative value: perhaps to the van- dal themselves, to some audience at whom the vandalism is aimed, and to the general public. Viewing vandals as rational community participants despite their antinormative behavior offers the possibility of engaging with or countering their choices in novel ways. Rational choice theory (RCT) as applied in value expectancy theory (VET) offers a strategy for characterizing behaviors in a framework of rational choices, and begins with the supposition that subject to some weighting of personal preferences and constraints, individuals maximize their own utility by committing acts of vandalism. This study applies the framework of RCT and VET to gain insight into vandals’ preferences and constraints. Using a mixed-methods analysis of Wikipedia, I combine social computing and criminological perspectives on vandalism to propose an ontology of vandalism for online content communities. I use this ontology to categorize 141 instances of vandalism and find that the character of vandalistic acts varies by vandals’ relative identifiability, policy history with Wikipedia, and the effort required to vandalize. 
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  9. User-generated content sites routinely block contributions from users of privacy-enhancing proxies like Tor because of a perception that proxies are a source of vandalism, spam, and abuse. Although these blocks might be effective, collateral damage in the form of unrealized valuable contributions from anonymity seekers is invisible. One of the largest and most important user-generated content sites, Wikipedia, has attempted to block contributions from Tor users since as early as 2005. We demonstrate that these blocks have been imperfect and that thousands of attempts to edit on Wikipedia through Tor have been successful. We draw upon several data sources and analytical techniques to measure and describe the history of Tor editing on Wikipedia over time and to compare contributions from Tor users to those from other groups of Wikipedia users. Our analysis suggests that although Tor users who slip through Wikipedia's ban contribute content that is more likely to be reverted and to revert others, their contributions are otherwise similar in quality to those from other unregistered participants and to the initial contributions of registered users. 
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